Scanimals
Scanimals was a 2-week project in which we had to create a social app to be presented to industry experts in a dragon’s den-style presentation. We created Scanimals under the name EduGames. A prototype app for zoos to input their map and animal data to allow classrooms an interactive experience. Children hunt for certain animals “scan” and upload the animal they find and answer questions about those animals. The teacher than confirm or deny the student on their end of the app.
